fix(packets): make UpgradeRareSubPacket converter work with "0"
feat(tests): add player test with 0 UpgradeRareSubPacket
fix(packets): make bs packet effect id nullable
fix(game): make rest of effects vnum short instead of long
feat(packets): make skill vnum in su packet nullable
feat(combat): support self targeted and area skills
feat(game): handle null skill vnum in su packet responder
fix(game): create character on at packet received
fix(game): make effects vnum short instead of long
fix(combat): do not return successfully when walk position is equal to target position
fix(packets): add header for st sub packet
chore: bump versions to support new PacketSerializer
chore: fix workflow to work with .net 7
chore: update PacketSerializer version
fix(packets): add missing usings
feat(packets): do not add the same packet multiple times