~ruther/NosSmooth

72c06e2b3f4cb3b0c8687d073397dacec4788ed6 — Rutherther 2 years ago da2bcf6
fix(game): make rest of effects vnum short instead of long
M Core/NosSmooth.Game/Data/Entities/Monster.cs => Core/NosSmooth.Game/Data/Entities/Monster.cs +1 -1
@@ 71,5 71,5 @@ public class Monster : ILivingEntity
    public short Size { get; set; }

    /// <inheritdoc/>
    public IReadOnlyList<long>? EffectsVNums { get; set; }
    public IReadOnlyList<short>? EffectsVNums { get; set; }
}
\ No newline at end of file

M Core/NosSmooth.Game/Data/Entities/Npc.cs => Core/NosSmooth.Game/Data/Entities/Npc.cs +1 -1
@@ 71,5 71,5 @@ public class Npc : ILivingEntity
    public short Size { get; set; }

    /// <inheritdoc/>
    public IReadOnlyList<long>? EffectsVNums { get; set; }
    public IReadOnlyList<short>? EffectsVNums { get; set; }
}
\ No newline at end of file

M Core/NosSmooth.Game/Data/Entities/Player.cs => Core/NosSmooth.Game/Data/Entities/Player.cs +1 -1
@@ 128,7 128,7 @@ public class Player : ILivingEntity
    public short Size { get; set; }

    /// <inheritdoc/>
    public IReadOnlyList<long>? EffectsVNums { get; set; }
    public IReadOnlyList<short>? EffectsVNums { get; set; }

    /// <summary>
    /// Gets or sets the hero level.

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