feat(tests): add player test with 0 UpgradeRareSubPacket
         
        
        
        
        
          
fix(packets): make bs packet effect id nullable
         
        
        
        
        
          
fix(game): make rest of effects vnum short instead of long
         
        
        
        
        
          
feat(packets): make skill vnum in su packet nullable
         
        
        
          
feat(combat): support self targeted and area skills
         
        
        
          
feat(game): handle null skill vnum in su packet responder
         
        
        
          
fix(game): create character on at packet received
         
        
        
          
fix(game): make effects vnum short instead of long
         
        
        
          
fix(combat): do not return successfully when walk position is equal to target position
         
        
        
          
fix(packets): add header for st sub packet
         
        
        
          
chore: bump versions to support new PacketSerializer
         
        
        
        
        
          
chore: fix workflow to work with .net 7
         
        
        
          
chore: update PacketSerializer version
         
        
        
          
fix(packets): add missing usings
         
        
        
          
feat(packets): do not add the same packet multiple times
         
        
        
          
chore: move PacketSerializer types to correct namespace