fix(combat): do not cancel cancellation token after disposing it
feat(combat): add possibility to cancel operation to quit the combat state early
feat(combat): allow cancelling operations
feat(combat): make waiting return an error with information about waiting information
docs: add missing documentation
chore(combat): use local dependencies instead of NuGet
chore(combat): update version
fix(combat): prevent using combo skills until support is added
feat(combat): add compound operation to simplify using skills
feat(combat): correctly handle dash range in simple attack technique
feat(combat): add method for removing current operation from combat state
fix(combat): do not register contracts that failed to execute
feat(pathfinding): respond to su, tp, c_info packets to update position
fix(combat): use dash on character if needed
Merge pull request #60 from Rutherther/feat/combat-v1
Make combat nonblocking, make multiple queues for distinct operations
chore: add rest of version prefixes
feat(combat): support dash in use skill operation
fix(combat): walk in correct range for zone skills
fix(combat): look at correct entity on map when determining whether attack technique should continue