feat(combat): support dash in use skill operation
1 files changed, 5 insertions(+), 0 deletions(-) M Extensions/NosSmooth.Extensions.Combat/Operations/UseSkillOperation.cs
M Extensions/NosSmooth.Extensions.Combat/Operations/UseSkillOperation.cs => Extensions/NosSmooth.Extensions.Combat/Operations/UseSkillOperation.cs +5 -0
@@ 120,6 120,11 @@ public record UseSkillOperation(NostaleSkillsApi SkillsApi, Skill Skill, ILiving private Result<IContract<SkillUsedEvent, UseSkillStates>> ContractSkill(ISkillInfo info) { if (info.AttackType == AttackType.Dash) { return SkillsApi.ContractUseSkillOn(Skill, Target, Target.Position!.Value.X, Target.Position!.Value.Y); } switch (info.TargetType) { case TargetType.SelfOrTarget: // a buff?