feat(packets): make su packet position nullable
fix(game): do not update position from su packet if it is null
chore(game): update version
fix(game): update position of caster upon SuPacket
fix(core): do not update default state
fix(core): do not react to contracts that errored
fix(combat): use dash on character if needed
fix(game): using dash on character produced an error
fix(data): read UsesSecondaryWeapon correctly
Merge pull request #60 from Rutherther/feat/combat-v1
Make combat nonblocking, make multiple queues for distinct operations
chore: add rest of version prefixes
chore: use version prefix to allow for setting a version suffix
ci: add version suffix to dotnet build and nuget push
ci: add nightly nuget push to myget
chore(core): update version
feat(combat): support dash in use skill operation
fix(combat): walk in correct range for zone skills
fix(combat): look at correct entity on map when determining whether attack technique should continue