fix(game): make rest of effects vnum short instead of long
feat(game): handle null skill vnum in su packet responder
fix(game): create character on at packet received
fix(game): make effects vnum short instead of long
Merge pull request #32 from Rutherther/combat
Add combat extension
fix(game): create npc instead of monster in InResponder
fix(packets): correctly use cast id instead of vnum in UseSkill packet
chore: update dependencies
feat(game): respond to skill use packet sent from the client to set cooldown early
fix(game): set health to 0 on entity death
fix(game): do not replace character with player in map entities
fix(game): release game semaphore on exception
fix(game): verify eq packet size
fix(game): remove trailing spaces in position