Merge pull request #68 from plsfixrito/NpcOwnerId
Add OwnerId and IsPartner properties to NPC (partners/nosmates)
Merge pull request #69 from plsfixrito/MapChangedEvent
Dispatch MapChangedEvent
Rename IsPartner to PartnerMask
Merge pull request #66 from plsfixrito/main
feat(game): pass OwnerId from DropPacket to GroundItem
Add Partner properties to Npc entity
Pass OwnerId from DropPacket to GroundItem
feat(game): keep only skills of type Player in player's skills
feat(game): make sure skill cooldown reset is interpreted correctly when sent before "su"
fix(game): do not update position from su packet if it is null
fix(game): update position of caster upon SuPacket
Merge pull request #60 from Rutherther/feat/combat-v1
Make combat nonblocking, make multiple queues for distinct operations
feat(game): remove primary and secondary skill from OtherSkills, add AllSkills
feat(game): handle max hp, mp in su and st packets
fix(game): do not change raid boss after first initialization in case of more bosses
fix(game): handle raid leader before rdlst (raid initialized) correctly
feat(game): respond to rest, raidfhp, tp, throw, mapclear, die, char_sc packets
Resolves #58
feat(packets): make lists and conditional parameters non-optional non-nullable
fix(packets): correctly parse family