~ruther/NosSmooth

829e95c9 — Rutherther 2 years ago
feat(game): make sure skill cooldown reset is interpreted correctly when sent before "su"
e9403801 — Rutherther 2 years ago
feat(pathfinding): respond to su, tp, c_info packets to update position
d85ab0c2 — Rutherther 2 years ago
feat(packets): make su packet position nullable
f6461f07 — Rutherther 2 years ago
fix(game): do not update position from su packet if it is null
8b14e3d9 — Rutherther 2 years ago
chore(game): update version
37b6da9f — Rutherther 2 years ago
fix(game): update position of caster upon SuPacket
fcaa97a6 — Rutherther 2 years ago
fix(core): do not update default state
59645dea — Rutherther 2 years ago
fix(core): do not react to contracts that errored
7fe8d45a — Rutherther 2 years ago
fix(combat): use dash on character if needed
bda9e1c8 — Rutherther 2 years ago
fix(game): using dash on character produced an error
a3e5cad5 — Rutherther 2 years ago
fix(data): read UsesSecondaryWeapon correctly
81f3ff10 — Rutherther 2 years ago
chore: update versions
10f73ef7 — Rutherther 2 years ago
Merge pull request #60 from Rutherther/feat/combat-v1

Make combat nonblocking, make multiple queues for distinct operations
84a3b6fe — Rutherther 2 years ago
chore: add rest of version prefixes
ee0da02d — Rutherther 2 years ago
chore: use version prefix to allow for setting a version suffix
fd7d0360 — Rutherther 2 years ago
ci: add version suffix to dotnet build and nuget push
498f338c — Rutherther 2 years ago
ci: fix nightly pack
e921d5fc — Rutherther 2 years ago
ci: add nightly nuget push to myget
db23db37 — Rutherther 2 years ago
chore(core): update version
78809434 — Rutherther 2 years ago
feat(combat): support dash in use skill operation
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