~ruther/NosSmooth

81f3ff10 — Rutherther 2 years ago
chore: update versions
10f73ef7 — Rutherther 2 years ago
Merge pull request #60 from Rutherther/feat/combat-v1

Make combat nonblocking, make multiple queues for distinct operations
84a3b6fe — Rutherther 2 years ago
chore: add rest of version prefixes
ee0da02d — Rutherther 2 years ago
chore: use version prefix to allow for setting a version suffix
fd7d0360 — Rutherther 2 years ago
ci: add version suffix to dotnet build and nuget push
498f338c — Rutherther 2 years ago
ci: fix nightly pack
e921d5fc — Rutherther 2 years ago
ci: add nightly nuget push to myget
db23db37 — Rutherther 2 years ago
chore(core): update version
78809434 — Rutherther 2 years ago
feat(combat): support dash in use skill operation
5bcce908 — Rutherther 2 years ago
fix(combat): walk in correct range for zone skills
a11dd1ea — Rutherther 2 years ago
fix(combat): look at correct entity on map when determining whether attack technique should continue
f35677ec — Rutherther 2 years ago
fix(combat): prevent using passive skills in simple attack technique
9c9668e6 — Rutherther 2 years ago
fix(combat): return use skill operation finished in case of an error
0a6be120 — Rutherther 2 years ago
fix(combat): prevent quitting before an operation is finished
323a8eae — Rutherther 2 years ago
chore(combat): remove unused code
73f80b9e — Rutherther 2 years ago
feat(game): remove primary and secondary skill from OtherSkills, add AllSkills
d9dee03e — Rutherther 2 years ago
fix(core): remove a contract after timeout
b8e3a228 — Rutherther 2 years ago
feat(game): cancel the skill contract in case no response is obtained
16cca6fa — Rutherther 2 years ago
feat(core): add support for timeout moving to errors
7a30c95d — Rutherther 2 years ago
tests(core): add tests for contracts
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