@@ 124,8 124,8 @@ public class SimpleAttackTechnique : ICombatTechnique
}
var characterMp = character.Mp?.Amount ?? 0;
- var usableSkills = skills.OtherSkills
- .Where(x => x.Info is not null && x.Info.HitType != HitType.AlliesInZone)
+ var usableSkills = skills.AllSkills
+ .Where(x => x.Info is not null && x.Info.HitType != HitType.AlliesInZone && x.Info.SkillType == SkillType.Player)
.Where(x => !x.IsOnCooldown && characterMp >= (x.Info?.MpCost ?? long.MaxValue));
var skillResult = _skillSelector.GetSelectedSkill(usableSkills);