feat(core): add walk command error
Merge pull request #8 from Rutherther/game-objects Game objects
chore(game): add nuget information
chore(game): update project
feat(game): remove character died event in favor of entity died
feat(game): use entity stunned event instead of character stunned
feat(game): add character sp points
feat(game): add handling of packets for maps and entities
feat(game): add basic entity and map data
fix: use correct namespaces inside of game project
feat: extract game semaphores logic
feat: add effects to living entities
fix: use new packets in game responders
feat: implement cinfo packet
fix: use nos smooth packets in game
chore: add IsExternalInit to fix records for netstandard 2.0
feat: add helper data records
feat: register responders for character actions
feat: add semaphore to game
feat: add responders for character actions