1 files changed, 0 insertions(+), 14 deletions(-)
D Core/NosSmooth.Game/Events/Characters/CharacterDiedEvent.cs
D Core/NosSmooth.Game/Events/Characters/CharacterDiedEvent.cs => Core/NosSmooth.Game/Events/Characters/CharacterDiedEvent.cs +0 -14
@@ 1,14 0,0 @@
-//
-// CharacterDiedEvent.cs
-//
-// Copyright (c) František Boháček. All rights reserved.
-// Licensed under the MIT license. See LICENSE file in the project root for full license information.
-
-using NosSmooth.Game.Data.Characters;
-
-namespace NosSmooth.Game.Events.Characters;
-
-/// <summary>
-/// The playing character has died.
-/// </summary>
-public record CharacterDiedEvent(Skill? KillSkill) : IGameEvent;>
\ No newline at end of file