~ruther/NosSmooth

ref: 47173a399aadae1bc9e57785e5f9b9217f2de899 NosSmooth/Core/NosSmooth.Game d---------
3ec3ce6b — Rutherther 2 years ago
chore: update Game
3a690ba9 — Rutherther 2 years ago
Merge pull request #32 from Rutherther/combat

Add combat extension
48f8dac7 — Rutherther 2 years ago
chore: update versions
ee3b2076 — Rutherther 2 years ago
fix(game): create npc instead of monster in InResponder
13b85170 — Rutherther 2 years ago
fix(packets): correctly use cast id instead of vnum in UseSkill packet
115ea2fe — Rutherther 2 years ago
chore: update dependencies
5dc905bc — Rutherther 2 years ago
feat(game): respond to skill use packet sent from the client to set cooldown early
ce1faea7 — Rutherther 2 years ago
fix(game): set health to 0 on entity death
1082d874 — Rutherther 2 years ago
fix(game): do not replace character with player in map entities
8f2380c0 — František Boháček 2 years ago
chore: update to .NET 7
4b2ede75 — Rutherther 3 years ago 2022.12
chore: update versions
69955f8a — Rutherther 3 years ago
fix(game): release game semaphore on exception
32444459 — Rutherther 3 years ago 2022.11
fix(game): verify eq packet size
8f9360db — Rutherther 3 years ago 2022.10
fix(game): remove trailing spaces in position
e3c2be79 — Rutherther 3 years ago
chore: update versions
e73bcde9 — Rutherther 3 years ago
feat(game): add method to get all entities from the map
af9dc24f — Rutherther 3 years ago
feat(game): add position operators
9dc5919c — Rutherther 3 years ago 2022.7
fix(game): make reputation icon short
c34235b2 — František Boháček 3 years ago
chore: update core and game versions
49a7db6a — František Boháček 3 years ago
feat(game): make event dispatcher scoped
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