feat(game): add method to get all entities from the map
1 files changed, 7 insertions(+), 0 deletions(-) M Core/NosSmooth.Game/Data/Maps/MapEntities.cs
M Core/NosSmooth.Game/Data/Maps/MapEntities.cs => Core/NosSmooth.Game/Data/Maps/MapEntities.cs +7 -0
@@ 26,6 26,13 @@ public class MapEntities } /// <summary> /// Gets the entities on the map. /// </summary> /// <returns>The list of the entities.</returns> public ICollection<IEntity> GetEntities() => _entities.Values; /// <summary> /// Gets the given entity by id. /// </summary> /// <param name="id">The id of the entity.</param>