~ruther/NosSmooth

ref: 24320e72747755f86f7eeab56b3885abe3e0a1b2 NosSmooth/Core d---------
24320e72 — Rutherther 3 years ago 2022.6
feat(core): add map changed control cancel reason
9768d2b4 — František Boháček 3 years ago
feat(core): make walk commands accept short positions
c34235b2 — František Boháček 3 years ago
chore: update core and game versions
49a7db6a — František Boháček 3 years ago
feat(game): make event dispatcher scoped
af9cf5a3 — František Boháček 3 years ago
feat(game): make game stateful entity
9a95f09d — František Boháček 3 years ago
feat(core): add stateful entities support

Supports injecting entities depending on the current nostale client.
Useful for remote, pipe client etc.
e0780df1 — František Boháček 3 years ago
feat(core): add map changed walk unfinished reason
8270c3ae — František Boháček 3 years ago
feat(core): add pre and post responder events
5c40f7e3 — František Boháček 3 years ago
feat(core): add walk command error
d4b8ba82 — František Boháček 3 years ago
Merge pull request #8 from Rutherther/game-objects

Game objects
89662d90 — Rutherther 3 years ago
chore(game): add nuget information
88445a88 — Rutherther 3 years ago
chore(game): update project
09701f60 — Rutherther 3 years ago
feat(game): remove character died event in favor of entity died
4d5c6d1f — Rutherther 3 years ago
feat(game): use entity stunned event instead of character stunned
f2ee2b70 — Rutherther 3 years ago
feat(game): add character sp points
db9c5956 — Rutherther 3 years ago
feat(game): add handling of packets for maps and entities
e8b3d21e — Rutherther 3 years ago
feat(game): add basic entity and map data
f9a0fb8d — František Boháček 3 years ago
fix: use correct namespaces inside of game project
b5118481 — František Boháček 3 years ago
feat: extract game semaphores logic
ee5e9661 — František Boháček 3 years ago
feat: add effects to living entities
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