M Core/NosSmooth.Core/Commands/Walking/PetWalkCommand.cs => Core/NosSmooth.Core/Commands/Walking/PetWalkCommand.cs +2 -2
@@ 20,8 20,8 @@ namespace NosSmooth.Core.Commands.Walking;
public record PetWalkCommand
(
int PetSelector,
- ushort TargetX,
- ushort TargetY,
+ short TargetX,
+ short TargetY,
bool CanBeCancelledByAnother = true,
bool WaitForCancellation = true,
bool AllowUserCancel = true
M Core/NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs => Core/NosSmooth.Core/Commands/Walking/PlayerWalkCommand.cs +2 -2
@@ 19,8 19,8 @@ namespace NosSmooth.Core.Commands.Walking;
/// <param name="AllowUserCancel">Whether to allow the user to cancel by taking any walk/focus/unfollow action</param>
public record PlayerWalkCommand
(
- ushort TargetX,
- ushort TargetY,
+ short TargetX,
+ short TargetY,
bool CanBeCancelledByAnother = true,
bool WaitForCancellation = true,
bool AllowUserCancel = true
M Core/NosSmooth.Core/Commands/Walking/WalkCommand.cs => Core/NosSmooth.Core/Commands/Walking/WalkCommand.cs +2 -2
@@ 19,8 19,8 @@ namespace NosSmooth.Core.Commands.Walking;
/// <param name="AllowUserCancel">Whether to allow the user to cancel by taking any walk/focus/unfollow action</param>
public record WalkCommand
(
- ushort TargetX,
- ushort TargetY,
+ short TargetX,
+ short TargetY,
int[] PetSelectors,
bool CanBeCancelledByAnother = true,
bool WaitForCancellation = true,
M Core/NosSmooth.Core/Commands/Walking/WalkCommandHandler.cs => Core/NosSmooth.Core/Commands/Walking/WalkCommandHandler.cs +2 -2
@@ 63,8 63,8 @@ public class WalkCommandHandler : ICommandHandler<WalkCommand>
new PetWalkCommand
(
command.PetSelectors[i],
- (ushort)x,
- (ushort)y,
+ (short)x,
+ (short)y,
command.CanBeCancelledByAnother,
command.WaitForCancellation,
command.AllowUserCancel