//
// GroundItem.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Info;
using NosSmooth.Packets.Enums;
namespace NosSmooth.Game.Data.Entities;
/// <summary>
/// The item on the ground.
/// </summary>
/// <param name="Id">The id of the item entity.</param>
/// <param name="ItemVNum">The vnum of the dropped item.</param>
/// <param name="Position">The position of the ground item.</param>
public record GroundItem(long Id, long ItemVNum, Position? Position) : IEntity
{
/// <inheritdoc />
public string? Name => null;
/// <inheritdoc />
public EntityType Type => EntityType.Object;
}