// // GroundItem.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Info; using NosSmooth.Packets.Enums; namespace NosSmooth.Game.Data.Entities; /// /// The item on the ground. /// /// The id of the item entity. /// The vnum of the dropped item. /// The position of the ground item. public record GroundItem(long Id, long ItemVNum, Position? Position) : IEntity { /// public string? Name => null; /// public EntityType Type => EntityType.Object; }