//
// GroundItem.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Info;
using NosSmooth.Packets.Enums;
namespace NosSmooth.Game.Data.Entities;
///
/// The item on the ground.
///
/// The id of the item entity.
/// The vnum of the dropped item.
/// The position of the ground item.
public record GroundItem(long Id, long ItemVNum, Position? Position) : IEntity
{
///
public string? Name => null;
///
public EntityType Type => EntityType.Object;
}