chore(core): udpate version
         
        
        
          
feat(core): add return distance tolerance to walk commands
         
        
        
          
feat(core): add attack command
         
        
        
          
fix(game): make reputation icon short
         
        
        
        
        
          
fix(nosfiles): correctly read map information
         
        
        
          
fix(packets): seek when nullable converter finds null.
         
        
        
          
fix(packets): make correct types in gp packet
         
        
        
          
feat(samples): use correct handle packet
         
        
        
          
fix(packets): make correct inner separator in eq sub packet
         
        
        
          
fix(packets): make repuration icon signed
         
        
        
          
fix(core): correctly log full exception error
         
        
        
          
feat(core): add map changed control cancel reason
         
        
        
          
feat(core): make walk commands accept short positions
         
        
        
        
        
          
chore: update core and game versions
         
        
        
          
feat(game): make event dispatcher scoped
         
        
        
          
feat(game): make game stateful entity
         
        
        
          
feat(core): add stateful entities support
Supports injecting entities depending on the current nostale client.
Useful for remote, pipe client etc.
         
        
        
          
feat(packets): make position ushort