feat(localbinding): split obtaining objects from hooking completely
fix(packets): use skill vnum instead of id to avoid confustion between cast id and skill vnum
feat(sample): add external memory browser sample
feat: add external memory nostale browser
feat(samples): add default packets
feat(packets)!: let the user add the default packet converters
feat(samples): log nos binding manager initialization result correctly
chore: remove missing projects from the solution
chore: remove unnecessary DllExport
feat(localbinding): rename Character to PlayerManager
feat(tests): add tests for bool and string converters
fix(tests): test null values correctly
fix(packets): make correct fields nullable
feat(serializer): fix null representation as stated in #18
chore: add Packets projects to Unix solution
fix(localbinding): represent follow entity input types correctly
feat(samples): add follow and unfollow command samples
feat(localbinding): add follow and unfollow (attack) entity methods
feat(localbinding): add currently following entity to scene manager
feat(localclient): cancel walk command handling if nostale returns false on walk