fix(packets): make nullable wrapper a class
feat(game): add mates processing
feat(game): add revive handling
feat(game): add friends processing
feat(game): add group processing
feat(game): add (basic) inventory parsing
feat(game): put friends, group, inventory, skills in Game instead of Character
chore: make updates to get rid of warnings
feat(packets): add many new packets
feat(game): handle null skill vnum in su packet responder
fix(game): create character on at packet received
fix(game): make effects vnum short instead of long
Merge pull request #32 from Rutherther/combat
Add combat extension
fix(game): create npc instead of monster in InResponder
fix(packets): correctly use cast id instead of vnum in UseSkill packet
feat(game): respond to skill use packet sent from the client to set cooldown early
fix(game): set health to 0 on entity death
fix(game): verify eq packet size
Merge pull request #8 from Rutherther/game-objects
Game objects