Merge pull request #8 from Rutherther/game-objects
Game objects
chore(game): add nuget information
chore(packets): update version
chore(game): update project
feat(game): remove character died event in favor of entity died
feat(game): use entity stunned event instead of character stunned
feat(game): add character sp points
feat(packets): add sp point and cooldown packets
feat(packets): add miniland info and objects packets
feat(samples): add sample with loading data from a file
feat(game): add handling of packets for maps and entities
feat(game): add basic entity and map data
chore: add NosSmooth.Game to solution
fix: use correct namespaces inside of game project
feat: extract game semaphores logic
feat: add effects to living entities
fix: use new packets in game responders
feat: implement cinfo packet
fix: implement IPacket in use skill packets