feat(combat): add compound operation to simplify using skills
feat(combat): correctly handle dash range in simple attack technique
Merge pull request #60 from Rutherther/feat/combat-v1 Make combat nonblocking, make multiple queues for distinct operations
fix(combat): walk in correct range for zone skills
fix(combat): look at correct entity on map when determining whether attack technique should continue
fix(combat): prevent using passive skills in simple attack technique
feat(combat): update operations to be non-blocking, add support for handling waiting
feat(game): put friends, group, inventory, skills in Game instead of Character
feat(combat): support self targeted and area skills
Merge pull request #32 from Rutherther/combat Add combat extension
feat(combat): remove item selector from simple attack technique
fix(combat): null skill after it was used
feat(combat): make target id long
feat(combat): return current target from combat technique
docs(combat): add missing documentation
feat(combat): add simple attack combat technique