~ruther/NosSmooth

ref: a0b168d1fd49cf18ca58939d8f1e69c429381497 NosSmooth/Core d---------
a0b168d1 — Rutherther 3 years ago
feat(core): add return distance tolerance to walk commands
cb9f2774 — Rutherther 3 years ago
feat(core): add attack command
9dc5919c — Rutherther 3 years ago 2022.7
fix(game): make reputation icon short
0bd97a89 — Rutherther 3 years ago
fix(core): correctly log full exception error
24320e72 — Rutherther 3 years ago 2022.6
feat(core): add map changed control cancel reason
9768d2b4 — František Boháček 3 years ago
feat(core): make walk commands accept short positions
c34235b2 — František Boháček 3 years ago
chore: update core and game versions
49a7db6a — František Boháček 3 years ago
feat(game): make event dispatcher scoped
af9cf5a3 — František Boháček 3 years ago
feat(game): make game stateful entity
9a95f09d — František Boháček 3 years ago
feat(core): add stateful entities support

Supports injecting entities depending on the current nostale client.
Useful for remote, pipe client etc.
e0780df1 — František Boháček 3 years ago
feat(core): add map changed walk unfinished reason
8270c3ae — František Boháček 3 years ago
feat(core): add pre and post responder events
5c40f7e3 — František Boháček 3 years ago
feat(core): add walk command error
d4b8ba82 — František Boháček 3 years ago
Merge pull request #8 from Rutherther/game-objects

Game objects
89662d90 — Rutherther 3 years ago
chore(game): add nuget information
88445a88 — Rutherther 3 years ago
chore(game): update project
09701f60 — Rutherther 3 years ago
feat(game): remove character died event in favor of entity died
4d5c6d1f — Rutherther 3 years ago
feat(game): use entity stunned event instead of character stunned
f2ee2b70 — Rutherther 3 years ago
feat(game): add character sp points
db9c5956 — Rutherther 3 years ago
feat(game): add handling of packets for maps and entities
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