fix(packets): correctly parse family
fix(game): treat nullable fields in cmode packet correctly
feat(game): add group processing
feat(game): put friends, group, inventory, skills in Game instead of Character
chore: make updates to get rid of warnings
feat(packets): add many new packets
Merge pull request #8 from Rutherther/game-objects Game objects
feat(game): add handling of packets for maps and entities
fix: use correct namespaces inside of game project
feat: extract game semaphores logic
fix: use new packets in game responders
fix: use nos smooth packets in game
feat: add responders for character actions