~ruther/NosSmooth

ref: 829e95c9afae2ffe37ed710f4a45e080f0e196c0 NosSmooth/Core d---------
829e95c9 — Rutherther 2 years ago
feat(game): make sure skill cooldown reset is interpreted correctly when sent before "su"
f6461f07 — Rutherther 2 years ago
fix(game): do not update position from su packet if it is null
8b14e3d9 — Rutherther 2 years ago
chore(game): update version
37b6da9f — Rutherther 2 years ago
fix(game): update position of caster upon SuPacket
fcaa97a6 — Rutherther 2 years ago
fix(core): do not update default state
59645dea — Rutherther 2 years ago
fix(core): do not react to contracts that errored
bda9e1c8 — Rutherther 2 years ago
fix(game): using dash on character produced an error
81f3ff10 — Rutherther 2 years ago
chore: update versions
10f73ef7 — Rutherther 2 years ago
Merge pull request #60 from Rutherther/feat/combat-v1

Make combat nonblocking, make multiple queues for distinct operations
ee0da02d — Rutherther 2 years ago
chore: use version prefix to allow for setting a version suffix
db23db37 — Rutherther 2 years ago
chore(core): update version
73f80b9e — Rutherther 2 years ago
feat(game): remove primary and secondary skill from OtherSkills, add AllSkills
d9dee03e — Rutherther 2 years ago
fix(core): remove a contract after timeout
b8e3a228 — Rutherther 2 years ago
feat(game): cancel the skill contract in case no response is obtained
16cca6fa — Rutherther 2 years ago
feat(core): add support for timeout moving to errors
452ad538 — Rutherther 2 years ago
chore(game): update version
373b2c3d — Rutherther 2 years ago
fix(game): make skills api safer by treating dash correctly and allowing only player skills
5c30f9fc — Rutherther 2 years ago
fix(core): do not wait in case state was already reached
1e02f27c — Rutherther 2 years ago
feat(core): avoid deadlock in contractor
02068969 — Rutherther 2 years ago
chore: update versions
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