feat(combat): remove item selector from simple attack technique
fix(combat): wait for a second after casting a skill This seems to be the "reload" period needed until the character may move again
feat(pathfinding): add user cancelling to walk manager
feat(pathfinding): create custom pathfinding
chore: update dependencies
fix(combat): adjust walk in range behavior to not sit idle too much
fix(combat): cancel combat when cancellation token is cancelled
fix(combat): wait for a while after using a skill More player like behavior.
fix(combat): null skill after it was used
fix(combat): dispose cancellation token in use skill
feat(combat): reset walk in range operation if the target moved
fix(combat): reset attack command if new target is different
fix(combat): make skill cancellation tokens actions async
feat(combat): make target id long
feat(combat): return current target from combat technique
fix(combat): support minimal walk in range distance 0
chore(combat): update versions
feat(combat): use attack command in combat manager
docs(combat): add missing documentation
fix(combat): remove trailing whitespace