fix(combat): reset attack command if new target is different
fix(combat): make skill cancellation tokens actions async
feat(combat): make target id long
feat(combat): return current target from combat technique
fix(combat): support minimal walk in range distance 0
chore(combat): update versions
feat(combat): use attack command in combat manager
docs(combat): add missing documentation
fix(combat): remove trailing whitespace
chore(combat): update packages
feat(combat): add combat manager
feat(combat): add responders for cancelling combat attack
feat(combat): add simple attack combat technique
feat(combat): add combat operations
feat(combat): add enemy, item, skill selectors
fix(nosfiles): correct MpCost position in nosfiles
fix(packets): correctly use cast id instead of vnum in UseSkill packet
fix(packets): make correct fields in drop packet