~ruther/NosSmooth

ref: 58d8743477820408507f19d1c1ce75b73e23615f NosSmooth/Core/NosSmooth.Game/PacketHandlers/Entities d---------
95f92bcd — Rutherther 2 years ago
Merge pull request #76 from plsfixrito/addPtctlResponder

Add PtctlResponder
95574fd3 — NotKappa 2 years ago
Add PtctlResponder
829e95c9 — Rutherther 2 years ago
feat(game): make sure skill cooldown reset is interpreted correctly when sent before "su"
f6461f07 — Rutherther 2 years ago
fix(game): do not update position from su packet if it is null
37b6da9f — Rutherther 2 years ago
fix(game): update position of caster upon SuPacket
8c0ebee8 — Rutherther 2 years ago
feat(game): handle max hp, mp in su and st packets
ed3cc818 — František Boháček 2 years ago
feat(game): respond to rest, raidfhp, tp, throw, mapclear, die, char_sc packets

Resolves #58
8ab46d37 — František Boháček 2 years ago
feat(game): put friends, group, inventory, skills in Game instead of Character
ecb4ceb2 — Rutherther 2 years ago
chore: make updates to get rid of warnings
8154990e — Rutherther 2 years ago
feat(packets): add many new packets
bc090b22 — Rutherther 2 years ago
feat(game): handle null skill vnum in su packet responder
784037c8 — Rutherther 2 years ago
fix(game): make effects vnum short instead of long
3ec3ce6b — Rutherther 2 years ago
chore: update Game
13b85170 — Rutherther 2 years ago
fix(packets): correctly use cast id instead of vnum in UseSkill packet
5dc905bc — Rutherther 2 years ago
feat(game): respond to skill use packet sent from the client to set cooldown early
ce1faea7 — Rutherther 2 years ago
fix(game): set health to 0 on entity death
32444459 — Rutherther 3 years ago 2022.11
fix(game): verify eq packet size
d4b8ba82 — František Boháček 3 years ago
Merge pull request #8 from Rutherther/game-objects

Game objects
4d5c6d1f — Rutherther 3 years ago
feat(game): use entity stunned event instead of character stunned
db9c5956 — Rutherther 3 years ago
feat(game): add handling of packets for maps and entities
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