chore(core): udpate version
feat(core): add return distance tolerance to walk commands
feat(core): add attack command
fix(core): correctly log full exception error
feat(core): add map changed control cancel reason
feat(core): make walk commands accept short positions
chore: update core and game versions
feat(core): add stateful entities support Supports injecting entities depending on the current nostale client. Useful for remote, pipe client etc.
feat(core): add map changed walk unfinished reason
feat(core): add pre and post responder events
feat(core): add walk command error
Merge pull request #8 from Rutherther/game-objects Game objects
chore: update packet responder Respond method parameter name
chore: add repository url and license to nuget
docs: add documentation for missing fields
chore: add nuget description
fix(core): cancel player walk command on map change automatically
feat(core): add pet walk command
feat(core): add walk command for moving the player as well as pets simultaneously
feat(localclient): use take control command in local client