~ruther/NosSmooth

ref: 47173a399aadae1bc9e57785e5f9b9217f2de899 NosSmooth/Extensions d---------
47173a39 — Rutherther 2 years ago
chore: bump versions to support new PacketSerializer
3a690ba9 — Rutherther 2 years ago
Merge pull request #32 from Rutherther/combat

Add combat extension
48f8dac7 — Rutherther 2 years ago
chore: update versions
7db0734b — Rutherther 2 years ago
feat(combat): remove item selector from simple attack technique
f0214a2f — Rutherther 2 years ago
fix(combat): wait for a second after casting a skill

This seems to be the "reload" period needed until
the character may move again
107e3404 — Rutherther 2 years ago
fix(pathfinding): return custom PathNotFoundError instead of NotFoundError
c75ac45a — Rutherther 2 years ago
feat(pathfinding): add user cancelling to walk manager
287285c0 — Rutherther 2 years ago
feat(pathfinding): create custom pathfinding
8933958f — Rutherther 2 years ago
chore: update dependencies
7aed0108 — Rutherther 2 years ago
fix(combat): adjust walk in range behavior to not sit idle too much
0abf5e21 — Rutherther 2 years ago
fix(combat): cancel combat when cancellation token is cancelled
e4ec704c — Rutherther 2 years ago
fix(combat): wait for a while after using a skill

More player like behavior.
67405084 — Rutherther 2 years ago
fix(combat): null skill after it was used
83c12903 — Rutherther 3 years ago
fix(combat): dispose cancellation token in use skill
b5df8afc — Rutherther 3 years ago
feat(combat): reset walk in range operation if the target moved
b0278d9f — Rutherther 3 years ago
fix(combat): reset attack command if new target is different
0e0daae1 — Rutherther 3 years ago
fix(combat): make skill cancellation tokens actions async
ca065c07 — Rutherther 3 years ago
feat(combat): make target id long
3d22dae8 — Rutherther 3 years ago
feat(combat): return current target from combat technique
86bd7ee0 — Rutherther 3 years ago
fix(combat): support minimal walk in range distance 0
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