fix(core): cancel control command cancellation token every time
feat(core): handle exceptions in command processor
fix(core): handle exceptions in packet handler
feat(core): add command pre and post events
chore(core): udpate version
feat(core): add return distance tolerance to walk commands
feat(core): add attack command
fix(core): correctly log full exception error
feat(core): add map changed control cancel reason
feat(core): make walk commands accept short positions
chore: update core and game versions
feat(core): add stateful entities support
Supports injecting entities depending on the current nostale client.
Useful for remote, pipe client etc.
feat(core): add map changed walk unfinished reason
feat(core): add pre and post responder events
feat(core): add walk command error
Merge pull request #8 from Rutherther/game-objects
Game objects
chore: update packet responder Respond method parameter name
chore: add repository url and license to nuget