#include QMK_KEYBOARD_H
#include "features/layer_lock.h"
#include "features/cz_accent.h"
enum layers {
_QWERTY = 0,
_SYM,
_NAV,
_FUNCTION,
_NUM,
_GUI,
_GAMES,
_MEDIA,
_PLAIN,
};
enum custom_keycodes {
QK_LLCK = SAFE_RANGE,
CZ_CARETED, // on hold send cz caret prepended to each symbol
CZ_ACUTED, // on hold send cz acute prepended to each symbol
};
#define SYM MO(_SYM)
#define NUM MO(_NUM)
#define NAV MO(_NAV)
#define FKEYS MO(_FUNCTION)
#define MEDIA MO(_MEDIA)
#define GUI MO(_GUI)
#define GAMES TO(_GAMES)
#define QWERTY TO(_GAMES)
#define CTL_ESC MT(MOD_LCTL, KC_ESC)
#define CTL_QUOT MT(MOD_LCTL, KC_QUOTE)
#define SUP_BSLS MT(MOD_LGUI, KC_BSLS)
#define SUP_TAB MT(MOD_LGUI, KC_TAB)
#define ALT_ENT MT(MOD_LALT, KC_ENT)
#define ALT_SPC MT(MOD_LALT, KC_SPC)
#define OSM_LSFT OSM(MOD_LSFT)
#define OSM_RSFT OSM(MOD_RSFT)
#define NAV_V LT(_NAV, KC_V)
#define SYM_SCLN LT(_SYM, KC_SCLN)
#define SYM_A LT(_SYM, KC_A)
#define WM_MON1 G(KC_W)
#define WM_MON2 G(KC_E)
#define WM_MON3 G(KC_R)
#define WM_WS(i) G(KC_##i)
#define WM_RUN G(KC_SCLN)
#define WM_RUN2 G(S(KC_SCLN))
#define WM_TERM G(S(KC_ENT))
#define WM_KILL G(S(KC_C))
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
SUP_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , SUP_BSLS,
CTL_ESC , SYM_A, KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,SYM_SCLN, CTL_QUOT,
OSM_LSFT, KC_Z , KC_X , KC_C , NAV_V, KC_B , GAMES, MEDIA , FKEYS , _______ , KC_N , KC_M,KC_COMM, KC_DOT ,KC_SLSH, OSM_RSFT ,
QK_LOCK, CZ_ACUTED,QK_REP, ALT_SPC , NUM , GUI ,ALT_ENT, KC_BSPC, CZ_CARETED , KC_APP
),
[_NAV] = LAYOUT(
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP,KC_END, KC_INS, KC_DEL,
_______, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_SCRL, _______, _______,KC_PAUSE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_PSCR,
_______, _______, _______, _______, _______, QK_LLCK, _______, _______, _______, _______
),
[_NUM] = LAYOUT(
_______, _______, _______, _______, _______, _______, KC_EQUAL, KC_8, KC_9,KC_4, KC_PLUS , KC_SLASH,
_______, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, _______, KC_COLN, KC_1, KC_2, KC_3, KC_MINUS , KC_ASTR,
_______, _______, _______, _______, _______, _______, _______, KC_SCRL, _______, _______,KC_COMMA, KC_7, KC_6, KC_5, KC_DOT , _______,
_______, _______, _______, _______, _______, QK_LLCK, KC_0, _______, _______, _______
),
[_SYM] = LAYOUT(
_______ , _______ , KC_LABK, KC_RABK, KC_BSLS,KC_GRAVE, KC_AMPR,KC_UNDS, KC_LBRC,KC_RBRC, _______, _______ ,
_______ ,KC_EXLM,KC_MINUS, KC_PLUS, KC_EQUAL, KC_HASH, KC_PIPE, KC_TILD, KC_LPRN, KC_RPRN, KC_PERC, _______,
_______ , _______ , KC_SLASH, KC_ASTR, KC_CIRC, _______ , _______ , _______ , _______ , _______ , _______ , KC_DLR,KC_LCBR,KC_RCBR, KC_AT, _______,
_______, _______, _______, _______, _______, QK_LLCK, _______, _______, _______, _______
),
[_FUNCTION] = LAYOUT(
_______, _______, KC_F4 , KC_F9, KC_F8, KC_F10, _______, _______, _______, _______, _______, _______,
_______, _______, KC_F3 , KC_F2 , KC_F1 , KC_F11, _______, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, _______,
_______, _______, KC_F5 , KC_F6 , KC_F7 , KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, QK_LOCK, _______, _______, _______, _______
),
[_GUI] = LAYOUT(
_______, WM_MON2, WM_WS(4) , WM_WS(9) , WM_WS(8), _______, _______, WM_RUN, WM_RUN2, WM_TERM, _______, _______,
_______, WM_MON1, WM_WS(3) , WM_WS(2) , WM_WS(1) , _______, _______, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, _______,
_______, WM_MON3, WM_WS(5) , WM_WS(6) , WM_WS(7) , _______, _______, _______, _______, _______, _______, _______, WM_KILL, _______, _______, _______,
_______, _______, _______, _______, _______, QK_LOCK, _______, _______, _______, _______
),
[_GAMES] = LAYOUT(
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN, KC_QUOT,
OSM_LSFT,KC_Z , KC_X , KC_C , KC_V , KC_B , QWERTY , MEDIA , FKEYS , _______,KC_N , KC_M ,KC_COMM, KC_DOT ,KC_SLSH, OSM_RSFT ,
QK_LOCK, CZ_ACUTED, KC_SPC, QK_REP , NUM , GUI , KC_BSPC,KC_ENT, CZ_CARETED , KC_APP
),
[_PLAIN] = LAYOUT(
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN, KC_QUOT,
OSM_LSFT,KC_Z , KC_X , KC_C , KC_V , KC_B , GAMES , MEDIA , FKEYS , _______ ,KC_N , KC_M ,KC_COMM, KC_DOT ,KC_SLSH, OSM_RSFT ,
QK_LOCK, CZ_ACUTED,KC_SPC, QK_REP , NUM , GUI , KC_BSPC,KC_ENT, CZ_CARETED , KC_APP
),
};
void keyboard_pre_init_user(void) {
// Set our LED pin as output
setPinOutput(24);
// Turn the LED off
// (Due to technical reasons, high is off and low is on)
writePinHigh(24);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_czech_acute(keycode, record, CZ_ACUTED, _PLAIN)) { return false; }
if (!process_czech_caret(keycode, record, CZ_CARETED, _PLAIN)) { return false; }
if (!process_layer_lock(keycode, record, QK_LLCK)) { return false; }
/* switch (keycode) {
case
} */
return true;
}
/*
qmk-keyboard-format:json:begin
{
"name": "Kyria",
"numkeys": 50,
"rows": [
[ 0, 1, 2, 3, 4, 5, -1, -1, -2, -1, -1, 6, 7, 8, 9, 10, 11 ],
[ 12, 13, 14, 15, 16, 17, -1, -1, -2, -1, -1, 18, 19, 20, 21, 22, 23 ],
[ 24, 25, 26, 27, 28, 29, 30, 31, -2, 32, 33, 34, 35, 36, 37, 38, 39 ],
[ -1, -1, -1, 40, 41, 42, 43, 44, -2, 45, 46, 47, 48, 49, -1, -1, -1 ]
]
}
qmk-keyboard-format:json:end
*/