#include QMK_KEYBOARD_H #include "features/layer_lock.h" #include "features/cz_accent.h" enum layers { _QWERTY = 0, _SYM, _NAV, _FUNCTION, _NUM, _GUI, _GAMES, _MEDIA, _PLAIN, }; enum custom_keycodes { QK_LLCK = SAFE_RANGE, CZ_CARETED, // on hold send cz caret prepended to each symbol CZ_ACUTED, // on hold send cz acute prepended to each symbol }; #define SYM MO(_SYM) #define NUM MO(_NUM) #define NAV MO(_NAV) #define FKEYS MO(_FUNCTION) #define MEDIA MO(_MEDIA) #define GUI MO(_GUI) #define GAMES TO(_GAMES) #define QWERTY TO(_GAMES) #define CTL_ESC MT(MOD_LCTL, KC_ESC) #define CTL_QUOT MT(MOD_LCTL, KC_QUOTE) #define SUP_BSLS MT(MOD_LGUI, KC_BSLS) #define SUP_TAB MT(MOD_LGUI, KC_TAB) #define ALT_ENT MT(MOD_LALT, KC_ENT) #define ALT_SPC MT(MOD_LALT, KC_SPC) #define OSM_LSFT OSM(MOD_LSFT) #define OSM_RSFT OSM(MOD_RSFT) #define NAV_V LT(_NAV, KC_V) #define SYM_SCLN LT(_SYM, KC_SCLN) #define SYM_A LT(_SYM, KC_A) #define WM_MON1 G(KC_W) #define WM_MON2 G(KC_E) #define WM_MON3 G(KC_R) #define WM_WS(i) G(KC_##i) #define WM_RUN G(KC_SCLN) #define WM_RUN2 G(S(KC_SCLN)) #define WM_TERM G(S(KC_ENT)) #define WM_KILL G(S(KC_C)) // clang-format off const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( SUP_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , SUP_BSLS, CTL_ESC , SYM_A, KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,SYM_SCLN, CTL_QUOT, OSM_LSFT, KC_Z , KC_X , KC_C , NAV_V, KC_B , GAMES, MEDIA , FKEYS , _______ , KC_N , KC_M,KC_COMM, KC_DOT ,KC_SLSH, OSM_RSFT , QK_LOCK, CZ_ACUTED,QK_REP, ALT_SPC , NUM , GUI ,ALT_ENT, KC_BSPC, CZ_CARETED , KC_APP ), [_NAV] = LAYOUT( _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP,KC_END, KC_INS, KC_DEL, _______, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCRL, _______, _______,KC_PAUSE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_PSCR, _______, _______, _______, _______, _______, QK_LLCK, _______, _______, _______, _______ ), [_NUM] = LAYOUT( _______, _______, _______, _______, _______, _______, KC_EQUAL, KC_8, KC_9,KC_4, KC_PLUS , KC_SLASH, _______, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, _______, KC_COLN, KC_1, KC_2, KC_3, KC_MINUS , KC_ASTR, _______, _______, _______, _______, _______, _______, _______, KC_SCRL, _______, _______,KC_COMMA, KC_7, KC_6, KC_5, KC_DOT , _______, _______, _______, _______, _______, _______, QK_LLCK, KC_0, _______, _______, _______ ), [_SYM] = LAYOUT( _______ , _______ , KC_LABK, KC_RABK, KC_BSLS,KC_GRAVE, KC_AMPR,KC_UNDS, KC_LBRC,KC_RBRC, _______, _______ , _______ ,KC_EXLM,KC_MINUS, KC_PLUS, KC_EQUAL, KC_HASH, KC_PIPE, KC_TILD, KC_LPRN, KC_RPRN, KC_PERC, _______, _______ , _______ , KC_SLASH, KC_ASTR, KC_CIRC, _______ , _______ , _______ , _______ , _______ , _______ , KC_DLR,KC_LCBR,KC_RCBR, KC_AT, _______, _______, _______, _______, _______, _______, QK_LLCK, _______, _______, _______, _______ ), [_FUNCTION] = LAYOUT( _______, _______, KC_F4 , KC_F9, KC_F8, KC_F10, _______, _______, _______, _______, _______, _______, _______, _______, KC_F3 , KC_F2 , KC_F1 , KC_F11, _______, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, _______, _______, _______, KC_F5 , KC_F6 , KC_F7 , KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_LOCK, _______, _______, _______, _______ ), [_GUI] = LAYOUT( _______, WM_MON2, WM_WS(4) , WM_WS(9) , WM_WS(8), _______, _______, WM_RUN, WM_RUN2, WM_TERM, _______, _______, _______, WM_MON1, WM_WS(3) , WM_WS(2) , WM_WS(1) , _______, _______, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, _______, _______, WM_MON3, WM_WS(5) , WM_WS(6) , WM_WS(7) , _______, _______, _______, _______, _______, _______, _______, WM_KILL, _______, _______, _______, _______, _______, _______, _______, _______, QK_LOCK, _______, _______, _______, _______ ), [_GAMES] = LAYOUT( KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN, KC_QUOT, OSM_LSFT,KC_Z , KC_X , KC_C , KC_V , KC_B , QWERTY , MEDIA , FKEYS , _______,KC_N , KC_M ,KC_COMM, KC_DOT ,KC_SLSH, OSM_RSFT , QK_LOCK, CZ_ACUTED, KC_SPC, QK_REP , NUM , GUI , KC_BSPC,KC_ENT, CZ_CARETED , KC_APP ), [_PLAIN] = LAYOUT( KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN, KC_QUOT, OSM_LSFT,KC_Z , KC_X , KC_C , KC_V , KC_B , GAMES , MEDIA , FKEYS , _______ ,KC_N , KC_M ,KC_COMM, KC_DOT ,KC_SLSH, OSM_RSFT , QK_LOCK, CZ_ACUTED,KC_SPC, QK_REP , NUM , GUI , KC_BSPC,KC_ENT, CZ_CARETED , KC_APP ), }; void keyboard_pre_init_user(void) { // Set our LED pin as output setPinOutput(24); // Turn the LED off // (Due to technical reasons, high is off and low is on) writePinHigh(24); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (!process_czech_acute(keycode, record, CZ_ACUTED, _PLAIN)) { return false; } if (!process_czech_caret(keycode, record, CZ_CARETED, _PLAIN)) { return false; } if (!process_layer_lock(keycode, record, QK_LLCK)) { return false; } /* switch (keycode) { case } */ return true; } /* qmk-keyboard-format:json:begin { "name": "Kyria", "numkeys": 50, "rows": [ [ 0, 1, 2, 3, 4, 5, -1, -1, -2, -1, -1, 6, 7, 8, 9, 10, 11 ], [ 12, 13, 14, 15, 16, 17, -1, -1, -2, -1, -1, 18, 19, 20, 21, 22, 23 ], [ 24, 25, 26, 27, 28, 29, 30, 31, -2, 32, 33, 34, 35, 36, 37, 38, 39 ], [ -1, -1, -1, 40, 41, 42, 43, 44, -2, 45, 46, 47, 48, 49, -1, -1, -1 ] ] } qmk-keyboard-format:json:end */