Upstream-status: <https://github.com/luanti-org/luanti/pull/16816>
diff --git a/src/content/subgames.cpp b/src/content/subgames.cpp
index d2b94a31e..2f76aba0f 100644
--- a/src/content/subgames.cpp
+++ b/src/content/subgames.cpp
@@ -63,20 +63,27 @@ struct GameFindPath
std::string getSubgamePathEnv()
{
static bool has_warned = false;
- char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
- if (subgame_path && !has_warned) {
- warningstream << "MINETEST_SUBGAME_PATH is deprecated, use MINETEST_GAME_PATH instead."
- << std::endl;
- has_warned = true;
- }
-
- char *game_path = getenv("MINETEST_GAME_PATH");
- if (game_path)
- return std::string(game_path);
- else if (subgame_path)
- return std::string(subgame_path);
- return "";
+ if (char *luanti_game_path = getenv ("LUANTI_GAME_PATH"))
+ return std::string(luanti_game_path);
+ else if (char *minetest_game_path = getenv ("MINETEST_GAME_PATH")) {
+ if (!has_warned) {
+ warningstream << "MINETEST_GAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ return std::string(minetest_game_path);
+ }
+ else if (char *minetest_subgame_path = getenv ("MINETEST_SUBGAME_PATH")) {
+ if (!has_warned) {
+ warningstream << "MINETEST_SUBGAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ return std::string(minetest_subgame_path);
+ }
+ else
+ return "";
}
static SubgameSpec getSubgameSpec(const std::string &game_id,
@@ -279,8 +286,20 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy)
std::string getWorldPathEnv()
{
- char *world_path = getenv("MINETEST_WORLD_PATH");
- return world_path ? std::string(world_path) : "";
+ static bool has_warned = false;
+ char *world_path = nullptr;
+ if (world_path = getenv("LUANTI_WORLD_PATH"))
+ return std::string(world_path);
+ else if (world_path = getenv("MINETEST_WORLD_PATH")) {
+ if (!has_warned) {
+ warningstream << "MINETEST_WORLD_PATH is deprecated, use LUANTI_WORLD_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ return std::string(world_path);
+ }
+ else
+ return "";
}
std::vector<WorldSpec> getAvailableWorlds()
@@ -413,8 +432,20 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name,
std::vector<std::string> getEnvModPaths()
{
- const char *c_mod_path = getenv("MINETEST_MOD_PATH");
+ static bool has_warned = false;
std::vector<std::string> paths;
+ if (const char *c_mod_path = getenv("MINETEST_MOD_PATH")) {
+ if (!has_warned) {
+ warningstream << "MINETEST_MOD_PATH is deprecated, use LUANTI_MOD_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ Strfnd search_paths(c_mod_path ? c_mod_path : "");
+ while (!search_paths.at_end())
+ paths.push_back(search_paths.next(PATH_DELIM));
+
+ }
+ const char *c_mod_path = getenv("LUANTI_MOD_PATH");
Strfnd search_paths(c_mod_path ? c_mod_path : "");
while (!search_paths.at_end())
paths.push_back(search_paths.next(PATH_DELIM));