Upstream-status: diff --git a/src/content/subgames.cpp b/src/content/subgames.cpp index d2b94a31e..2f76aba0f 100644 --- a/src/content/subgames.cpp +++ b/src/content/subgames.cpp @@ -63,20 +63,27 @@ struct GameFindPath std::string getSubgamePathEnv() { static bool has_warned = false; - char *subgame_path = getenv("MINETEST_SUBGAME_PATH"); - if (subgame_path && !has_warned) { - warningstream << "MINETEST_SUBGAME_PATH is deprecated, use MINETEST_GAME_PATH instead." - << std::endl; - has_warned = true; - } - - char *game_path = getenv("MINETEST_GAME_PATH"); - if (game_path) - return std::string(game_path); - else if (subgame_path) - return std::string(subgame_path); - return ""; + if (char *luanti_game_path = getenv ("LUANTI_GAME_PATH")) + return std::string(luanti_game_path); + else if (char *minetest_game_path = getenv ("MINETEST_GAME_PATH")) { + if (!has_warned) { + warningstream << "MINETEST_GAME_PATH is deprecated, use LUANTI_GAME_PATH instead." + << std::endl; + has_warned = true; + } + return std::string(minetest_game_path); + } + else if (char *minetest_subgame_path = getenv ("MINETEST_SUBGAME_PATH")) { + if (!has_warned) { + warningstream << "MINETEST_SUBGAME_PATH is deprecated, use LUANTI_GAME_PATH instead." + << std::endl; + has_warned = true; + } + return std::string(minetest_subgame_path); + } + else + return ""; } static SubgameSpec getSubgameSpec(const std::string &game_id, @@ -279,8 +286,20 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy) std::string getWorldPathEnv() { - char *world_path = getenv("MINETEST_WORLD_PATH"); - return world_path ? std::string(world_path) : ""; + static bool has_warned = false; + char *world_path = nullptr; + if (world_path = getenv("LUANTI_WORLD_PATH")) + return std::string(world_path); + else if (world_path = getenv("MINETEST_WORLD_PATH")) { + if (!has_warned) { + warningstream << "MINETEST_WORLD_PATH is deprecated, use LUANTI_WORLD_PATH instead." + << std::endl; + has_warned = true; + } + return std::string(world_path); + } + else + return ""; } std::vector getAvailableWorlds() @@ -413,8 +432,20 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name, std::vector getEnvModPaths() { - const char *c_mod_path = getenv("MINETEST_MOD_PATH"); + static bool has_warned = false; std::vector paths; + if (const char *c_mod_path = getenv("MINETEST_MOD_PATH")) { + if (!has_warned) { + warningstream << "MINETEST_MOD_PATH is deprecated, use LUANTI_MOD_PATH instead." + << std::endl; + has_warned = true; + } + Strfnd search_paths(c_mod_path ? c_mod_path : ""); + while (!search_paths.at_end()) + paths.push_back(search_paths.next(PATH_DELIM)); + + } + const char *c_mod_path = getenv("LUANTI_MOD_PATH"); Strfnd search_paths(c_mod_path ? c_mod_path : ""); while (!search_paths.at_end()) paths.push_back(search_paths.next(PATH_DELIM));