~ruther/dwl

068352e8 — Guido Cella 4 years ago
refocus old client

When a layer surface is destroyed focus should be returned to the last
client. Luckily if there are multiple overlays the previous overlay
still gets focused.
4341deae — Guido Cella 4 years ago
fix alhpabetical order
5dc94600 — Guido Cella 4 years ago
simplify focus leave condition
35b93669 — Guido Cella 4 years ago
reuse motionnotify()
d98ca07a — Guido Cella 4 years ago
enable pointer on layer surfaces
b26ede47 — Guido Cella 4 years ago
more TODOs
4017a27b — Guido Cella 4 years ago
fix focus leave condition

needs refactoring and testing
b4d9a866 — Guido Cella 4 years ago
send pressed keys to topmost layer surface
d74d4040 — Guido Cella 4 years ago
update README
5d4eadeb — Guido Cella 4 years ago
remove blank line
3203d1ba — Guido Cella 4 years ago
don't handle failed calloc

be consistent with the rest of the code
ddd3c2ad — Guido Cella 4 years ago
order variables more how like they are initialized
b237ea0e — Guido Cella 4 years ago
simplify make clean
2c08d0b4 — Guido Cella 4 years ago
Reuse render() and struct timespec *now
03c020f0 — Guido Cella 4 years ago
reuse m->m
1473d032 — Guido Cella 4 years ago
remove comment

wlr_output_layout_get_box internally calls
wlr_output_effective_resolution
c9f92bdd — Guido Cella 4 years ago
set a monitor geometry only when creating it

Lets layers with an exclusive area shrink the usable area
b8a6d3e8 — Guido Cella 4 years ago
render in the same order as sway
d61658bd — Guido Cella 4 years ago
update make clean
e13d1933 — Guido Cella 4 years ago
correct variable name
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