~ruther/NosSmooth

ref: f9a0fb8df5fd596e5f45f1094166b06479fc399f NosSmooth/Core/NosSmooth.Game/Data/Dialogs/Dialog.cs -rw-r--r-- 551 bytes
f9a0fb8d — František Boháček fix: use correct namespaces inside of game project 3 years ago
                                                                                
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//
//  Dialog.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Data.Dialogs;

/// <summary>
/// Represents dialog sent by the server
/// </summary>
/// <param name="AcceptCommand"></param>
/// <param name="Message"></param>
/// <param name="Parameters"></param>
public record Dialog
(
    string AcceptCommand,

    // OneOf<Game18NConstString, string> Message,
    IReadOnlyList<string> Parameters
);
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