//
// IEntity.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Info;
using NosSmooth.Packets.Enums;
namespace NosSmooth.Game.Data.Entities;
/// <summary>
/// Base type for entities.
/// </summary>
public interface IEntity
{
/// <summary>
/// Gets the id of the entity.
/// </summary>
public long Id { get; set; }
/// <summary>
/// Gets the position of the entity.
/// </summary>
public Position? Position { get; set; }
/// <summary>
/// Gets the type of the entity.
/// </summary>
public EntityType Type { get; }
}