// // IEntity.cs // // Copyright (c) František Boháček. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using NosSmooth.Game.Data.Info; using NosSmooth.Packets.Enums; namespace NosSmooth.Game.Data.Entities; /// /// Base type for entities. /// public interface IEntity { /// /// Gets the id of the entity. /// public long Id { get; set; } /// /// Gets the position of the entity. /// public Position? Position { get; set; } /// /// Gets the type of the entity. /// public EntityType Type { get; } }