~ruther/NosSmooth

ref: ce1faea76a76fdc08433f6b424566fd8682a5ef8 NosSmooth/Core/NosSmooth.Extensions/Events/GMJoinedMap.cs -rw-r--r-- 100 bytes
ce1faea7 — Rutherther fix(game): set health to 0 on entity death 2 years ago
                                                                                
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namespace NosSmooth.Extensions.Events
{
    public class GMJoinedMap
    {
        
    }
}