~ruther/NosSmooth

ref: b54039fcfc7c9184908f5601ac07361be94e234a NosSmooth/Packets/NosSmooth.Packets/Server/Entities/RevivePacket.cs -rw-r--r-- 587 bytes
b54039fc — Rutherther feat(game): add revive handling 2 years ago
                                                                                
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//
//  RevivePacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Packets.Enums.Entities;
using NosSmooth.PacketSerializer.Abstractions.Attributes;

namespace NosSmooth.Packets.Server.Entities;

[PacketHeader("revive", PacketSource.Server)]
[GenerateSerializer(true)]
public record RevivePacket
(
    [PacketIndex(0)]
    EntityType EntityType,
    [PacketIndex(1)]
    long EntityId,
    [PacketIndex(2)]
    short TimeSpaceLives
) : IPacket;
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