//
// MinilandState.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Packets.Enums;
/// <summary>
/// State of a miniland.
/// </summary>
public enum MinilandState
{
/// <summary>
/// The miniland is open for anybody.
/// </summary>
Open,
/// <summary>
/// The miniland is closed, cannot be accessed by anyone.
/// </summary>
Private,
/// <summary>
/// The miniland is locked, cannot be accessed and objects can be built.
/// </summary>
Lock,
}