//
// GameOptions.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game;
/// <summary>
/// Options for <see cref="Game"/>.
/// </summary>
public class GameOptions
{
/// <summary>
/// Duration to cache entities for after changing maps in seconds.
/// </summary>
public ulong EntityCacheDuration { get; set; }
}