//
// GameOptions.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game;
///
/// Options for .
///
public class GameOptions
{
///
/// Duration to cache entities for after changing maps in seconds.
///
public ulong EntityCacheDuration { get; set; }
}