//
// FInitSubPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Enums.Relations;
using NosSmooth.PacketSerializer.Abstractions.Attributes;
using NosSmooth.PacketSerializer.Abstractions.Common;
namespace NosSmooth.Packets.Server.Relations;
/// <summary>
/// A sub packet of <see cref="FInitSubPacket"/>
/// containing information about a friend.
/// </summary>
/// <param name="PlayerId">The id of the friend.</param>
/// <param name="RelationType">The relation between character-player.</param>
/// <param name="IsConnected">Whether the friend is connected.</param>
/// <param name="Name">The name of the friend.</param>
[PacketHeader(null, PacketSource.Server)]
[GenerateSerializer(true)]
public record FInitSubPacket
(
[PacketIndex(0)]
long PlayerId,
[PacketIndex(1)]
CharacterRelationType RelationType,
[PacketIndex(2)]
bool IsConnected,
[PacketIndex(3)]
NameString Name
) : IPacket;