~ruther/NosSmooth

ref: 0c25f40e306d7e68caced28fc131959cd1fe112b NosSmooth/Core/NosSmooth.Game/Data/Social/Family.cs -rw-r--r-- 703 bytes
0c25f40e — Rutherther fix(game): respect family sub packet nullability 2 years ago
                                                                                
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//
//  Family.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game.Data.Social;

/// <summary>
/// Represents nostale family entity.
/// </summary>
/// <param name="Id">The id of the family.</param>
/// <param name="Title">The family's title.</param>
/// <param name="Name">The name of the family.</param>
/// <param name="Level">The level of the entity.</param>
/// <param name="Icons">What icons the family has activated.</param>
public record Family
(
    string? Id,
    short? Title,
    string? Name,
    byte? Level,
    IReadOnlyList<bool>? Icons
);
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