~ruther/NosSmooth

0c25f40e306d7e68caced28fc131959cd1fe112b — Rutherther 2 years ago ad95b7b
fix(game): respect family sub packet nullability
1 files changed, 3 insertions(+), 3 deletions(-)

M Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs
M Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs => Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs +3 -3
@@ 154,12 154,12 @@ public class InResponder : IPacketResponder<InPacket>
            Level = playerSubPacket.Level,
            HeroLevel = playerSubPacket.HeroLevel,
            Morph = new Morph(playerSubPacket.MorphVNum, playerSubPacket.MorphUpgrade),
            Family = playerSubPacket.FamilySubPacket.FamilyId is null
            Family = playerSubPacket.FamilySubPacket.Value is null
                ? null
                : new Family
                (
                    playerSubPacket.FamilySubPacket.FamilyId,
                    playerSubPacket.FamilySubPacket.Title,
                    playerSubPacket.FamilySubPacket.Value.FamilyId,
                    playerSubPacket.FamilySubPacket.Value.Title,
                    playerSubPacket.FamilyName,
                    playerSubPacket.Level,
                    playerSubPacket.FamilyIcons