feat(packets): add pet and partner skill packets
         
        
        
          
feat(packets): add pclear packet
         
        
        
          
feat(packets): fix pinit packet for various entity types
         
        
        
          
chore(game): update major version
Breaking changes were made
         
        
        
          
chore(game): update version
         
        
        
          
feat(game): add (basic) inventory parsing
         
        
        
          
fix(packets): try to find specific serializer before building one using a generator
         
        
        
          
feat(game): put friends, group, inventory, skills in Game instead of Character
         
        
        
          
feat(data): add equipment and item type
         
        
        
          
feat(packets): add inventory packets
         
        
        
        
        
          
feat(tests): add tests structure
         
        
        
          
feat(tests): add clist packet tests
         
        
        
          
chore: make updates to get rid of warnings
         
        
        
          
feat(packets): add many new packets
         
        
        
          
fix(packets): make UpgradeRare packet deserialize correctly
         
        
        
          
feat(packets): add PerparedLevel to PacketStringEnumerator's levels to allow multiple prepared levels for nested packets
         
        
        
          
feat(samples): update file client QoL
         
        
        
          
chore: make Directory.Build.props correct case
         
        
        
          
feat(samples): add file client logging of failed parsing or missing packets